Zania Graviton ship concept art 1
How I got to the final concept. Zania’s universe is steampunk heavy hence the style.
And here is my game with a fully functional physics engine with placeholder graphics for now.
A and D to turn
W to move forward S to move backward
Space bar to shoot bullets.
What I especially love to do for now is shooting bullets at the sun and watch it bounce off.
The focus of this game is on gravity so emphasis is placed on making the physics emulator right. I am just now getting into the game play part after learning the ways of game programming. Mainly the aggregator class to prevent inheritance bloating, singletons for rendering engine and how to reduce the load on a computer.
As a challenge, see if you can maneuver the ship into orbit. Or better yet, shoot a bullet at just the right angle to launch it into orbit.
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